// ABOUT
Hi, I'm Albedo —
a game developer
working in Godot.
I build small, focused games and the tools that ship them. I'm comfortable from gameplay scripting all the way down to engine internals, writing GDExtensions in C++, deterministic simulations, custom shaders, utility AI, dialogue runtimes.
I work alone on most things and collaborate on a few. I care about restraint, about the engine getting out of the way, about games that don't waste your time.
Available for contract work, technical consulting, and weird, ambitious collaborations. Drop a line.
// SKILLS
Engines
Godot 3 & 4, custom modules
Languages
GDScript, C++, C#, Rust
Graphics
GLSL, custom shaders, Forward+
Systems
AI, ECS, deterministic sim
Tooling
CI, asset pipelines, mod APIs
Platforms
PC, Mac, Switch, Steam Deck