// Hero — HOLLOW SIGNAL
01 / 03 · Action / Roguelike
HOLLOW SIGNAL
A second-person shooter where you guide a stranger through a derelict orbital station. Built around environmental storytelling and a custom GDExtension fog-of-war system.
Open case study →- YEAR
- 2025
- ENGINE
- Godot 4.3
- ROLE
- Solo dev
// Hero — PALE GARDEN
02 / 03 · Narrative / Sim
PALE GARDEN
A slow gardening sim about grief. Procedural plant growth driven by player journal entries. Featured in IndieCade selects.
Open case study →- YEAR
- 2024
- ENGINE
- Godot 4.2
- ROLE
- Design + Code
// Hero — COIL
03 / 03 · Puzzle / Platformer
COIL
You are a length of rope. Every mechanic, climbing, swinging, knotting, derives from a single verlet rope simulation.
Open case study →- YEAR
- 2024
- ENGINE
- Godot 4.1
- ROLE
- Solo dev
scroll · click project to open
rec Godot 4.3